There are drag races, off-road races, drifting challenges, collectibles and everything else you can probably already guess. Like Burnout Paradise and Need For Speed: Most Wanted before it, they’ve built an open world to cruise around in, picking up missions as you go. As has come to be expected with Need For Speed, this is arcade racing, far from the down-a-gear-up-a-gear sensibilities of Forza and the like. That should signal, as clearly as the exploding barrels, what Ghost Games are going for with this sequel. “We’ve always made our fans driving heroes and racing heroes,” says William Ho, creative director, “now we want to make our fans action movie heroes.” In Need For Speed Payback everything is a little crazy. They have taken the form of large black muscle cars. Innocent drivers swerve and crash to avoid the flames. The oil drums explode and leave firey trails all across the motorway. I couldn’t tell you exactly why the truck in front of us has started dropping explosive red barrels out of its container doors, but I am now keenly aware of the fragility of my own speedy car, which is giving chase behind.
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